http://cccpastefzuz6unowzgjtdwmxwjfgf5za7owwci3b2zys4jmc3xjszad.onion/ccc4e4892eea83c8
MessageWaitSignDelay = 1
MessageValue = game.ReplicatedStorage.Message
SpeakerValue = game.ReplicatedStorage.Message.Speaker
-- randomPlayer or NPC
local randomPlayer
-- Functions
function BroadcastMessage(Text, MessageDelayTime)
-- This makes the message appear like a typewriter
for i = 1,#Text,1 do
MessageValue.Value = string.sub(Text,1,i)
for _, L in pairs(MessageWaitSigns) do
if string.sub(Text,i,i) == L then
wait(MessageWaitSignDelay)
end
end
wait(LetterInvertal)
end
if...