http://3cbzkrvakrpetjjppdwzbzqrlkmzatjs7jbyazap5gwutj32gcltjpqd.onion
Due to poor planning on my part, this ended up being a bit of a challenge
run, with no stat modification, only five people in the party, no excessive rerolling (only 2–3 for each),
no multiclassing, no glitches, no save-states (after finding out they
help very little :-) ), very limited NPCs (only story NPCs plus
a couple of hireds immediately killed for items, as opposed to the Amiga
runs...