http://4jndbnscrvmljnl3vynggebzvi5saz5gllk3iksdskgkmoq5oaqtxrqd.onion/v/index.html
>ai seems borked Well the enemies don't actually have an ai, they just run on a very simple loop and switch which entirely depends on whether the player is in it's range & line of sight, and sometimes they do unanswerable things like switch to their attacking mode without shooting any projectiles, or just walking through walls despite being hardcoded to bounce of walls. IDK, it happens infrequently so re-writing the enemies is not too high on my list.