http://cccpastefzuz6unowzgjtdwmxwjfgf5za7owwci3b2zys4jmc3xjszad.onion/ccc4e4892eea83c8
                                
                                
                                                                            MessageWaitSignDelay = 1
MessageValue = game.ReplicatedStorage.Message
SpeakerValue = game.ReplicatedStorage.Message.Speaker
-- randomPlayer or NPC
local randomPlayer
-- Functions
function BroadcastMessage(Text, MessageDelayTime)
	-- This makes the message appear like a typewriter
	for i = 1,#Text,1 do
		MessageValue.Value = string.sub(Text,1,i)
		for _, L in pairs(MessageWaitSigns) do
			if string.sub(Text,i,i) == L then
				wait(MessageWaitSignDelay)
			end
		end
		wait(LetterInvertal)
	end
	if...