http://libreddit.pjsfkvpxlinjamtawaksbnnaqs2fc2mtvmozrzckxh7f3kis6yea25ad.onion/r/MassEffectAndromeda
It made me feel like a force of nature, and that’s something Andromeda absolutely nails. The combat feels fluid and dynamic in a way that’s rare for RPGs. But even here, there are rough edges. Charge, for example, didn’t always work as intended. It’s such a crucial ability for me because I rely on it to keep my shields up, but there were too many times when it just wouldn’t trigger for no apparent reason.