http://sidneys77crlfslcr7zmj3msmxchgnxhrxlp3p3kbaswo7twchjnicid.onion/reverse-engineering/2024/02/01/reverse-engineering-a-win95-game-III.html
While I could use a debugger to change the value at runtime, this is the only place the value is read, so we can assume
that any editor mode functionality has also been stripped out… But try as I might, no amount of reverse engineering is allowing me to toggle the unknown_3714 variable . No code even exists (that I can find) to change it, except during initialization or
loading of levels, when it’s always set to TRUE .